I am a 2D / 3D graphic artist from Redditch, England. I'm a BA university graduate for Computer Games Art and am keen to make it in the 3D Modelling industry. So why not
For over 10 years I have had a great passion for amateur game development. I specialise in graphics and have produced an array of public resources for ASCII/Enterbrain’s user-friendly RPG Maker series. Most prominent amongst these resources are my tilesets which are a comprehensive alternative to the standard package. This series is composed of 3 tilesets, containing a total of over 10,000 tiles and represents approximately 800 hours of work. With roughly 100,000 downloads of these sets, my resources are used by in excess of 12% of the community. They are very popular and I consider them to be a great achievement. For 3D work, before getting into it I started out creating my own levels for the original Doom and then progressed into 3D for Unreal Tournament levels. Since then I have expanded into creating my own models using 3D Studio Max. For casual modelling, I have worked tirelessly to help bring a new sneak-em-up mod project to the Unreal Tournament series by steadily creating models for the rest of the team to use. These models can be seen in the portfolio section.
I am an active member of the internet community and continue to provide support for other budding amateur developers and endeavour to pass on my experience whenever possible. Currently I have a few amateur projects underway for free public release.
Outside of computer graphics I enjoy watching sport, particularly football and snooker. I'm a casual Arsenal football club supporter. When not working, I tend to keep in shape with regular exercise at the gym. I watch a lot of movies and am a regular cinema goer with an expanding movie collection. Alternatively I tend to enjoy playing both new and old computer games, including classics like Doom, X-com, Monkey Island and also modern releases like Little Big Planet and the Lego game series.
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